Magicians' Guilds

Introduction
The guild system for magic users has existed for almost 200 years in Senoran.

Structure
The Senoran guild system is famous for it's esoteric hierarchy. Each guild is broadly aligned with a type of magic that performs a specific function. These often broadly, but not necessarily, correspond with the different schools of magic. The type of magic that a guild specializes is denoted by the colour of their robes. The colours and the approximate matching of schools are as follows:
 * Red = general magics, they specialize in no one school or function
 * Blue = destructive magics, often specialising in evocation and in some cases necromancy
 * Yellow = magics that influence others' minds, in particular illusion and enchantment
 * Pink = knowledge, in particular divination
 * Purple = conjuration
 * Green = healing and protective magics, typically abjuration.

No one is quite sure where the colour mapping came from, though some have suggested that it could be related to the colour traces that can be seen when using a spell such as 'detect magic'.

For reference, the colours associated with the 'detect magic' spell are as follows:

The guilds are organised into a hierarchy. At the top is the King's Council representative who is considered the supreme master of the guilds.

Notable Guilds
Caelum Calcinare